Wednesday, February 29, 2012

End of the World!









Here are my designs for the Shocktop "End of the World" ad.
This was a pretty short project, only a few days, but it was fun and came out pretty well. Cheers to everyone at A52!

The Alien ended up looking pretty close to the concept.

The ship doesn't really look like the one I designed, but there are still some recognizable elements.

More stuff coming up, check back soon!





Monday, August 22, 2011

The Best of The Magnetic Fields cover


Trying out a more graphic style of working.

Monday, August 15, 2011

Game of Thrones Intro Sequence Concept Art

Update 09/13/-11:

CONGRATULATIONS TO THE ELASTIC TEAM!!!

OUR SEQUENCE WON AN EMMY!!!

BEST INTRO SEQUENCE EVER CREATED IN THE UNIVERSE!!!





So I'm not supposed to put up any of the concept sketches I did for the title sequence to HBO's Game of Thrones. However, here is a link to an interview with director Angus Wall that includes a tiny sample of my contribution to the project.

http://www.artofthetitle.com/2011/05/12/game-of-thrones/


The folks at Elastic were fantastic to work with, giving me allot of creative freedom on some of the designs. I'm glad to have been able to work on something on this grand standard of quality.

Monday, June 6, 2011

The Slontag

Hey all!

Got really busy, hardly any-time to polish up on past projects. I'll post this just to tie things over for now.

The Slontag is a swamp roaming mammal in the wetlands of planet Gorgon 5. These creatures wait for the absinthian glow worms to turn into moths and then guide them to the nearest ovum flower patches which are usually miles away. The flower reacts to the moths by opening up, revealing a wealth of spore and nectar. As the moth feeds on the spore that it will later spread throughout the lands, the slontag is rewarded with the thick nectar rich in fat and minerals. This is a typical symbiotic relationship found on this wondrous planet. Please comment if further observations are required.


Monday, April 18, 2011

Robot Monster Reboot

Hey Everyone!
Here is some stuff from a recent project. A big end of the term post coming soon.

Friday, February 25, 2011

A new start

Hello Everyone!

A painting for Mike Humphries Style class, which I am taking for the second time.

This was pretty fun! I was chosen by the good folks at Thinkwell to make the art for thier Holiday card since I interned there for a while.

Also, I've been posting with some regularity on my sketch-blog if you want to see more.
That's all for now, but more coming up!

Tuesday, November 23, 2010

Super Slobber Dog

Update:
SSD is officially out! (for a while now actually)
It's pretty much the first thing I worked on that actually got made. I had allot of liberty with the design of the characters, so it was really fun to work on and I think that shows in the final.
If you have an I-Phone, a few dollars, and a genuine need to improve the world and yourself in the process you should seriously consider getting this game.

BTW: Apologies to all German people, women, pirates, dogs, etc...







Hey all!

I did some stuff for the Thinkwell Group in the summer before jumping into another project.
Just before I left a few guys from the digital media department asked me to do some character design for a phone AP they were developing. I only had a few days to design all of the characters for the game, but was amazed to see what just a couple of guys did with them in a few short months.

Check it out!

I'll see about posting some the character designs when the game comes out in January

Monday, October 25, 2010

Wednesday, August 25, 2010

Newish work

I know, I know!
Someone recently pointed out that I have a blog and not a website, therefore I'm obligated to occasionally post something.

Here are just to few things that will hopefully bring this place back to life.

Some experiments with Photo Textures.



Fantasizing about my trip to the Mediterranean



Robots. Typical, huh?


More to come? Maybe.

Tuesday, January 5, 2010

New Years' Update

Happy New Year All!
And what better way to start it off than with some work I am moderately happy with.



This was a really fun project. Taking an new franchise and establishing a public space consistent with the style. In this case all of the materials used would be natural or at least appear to be. I imagined this being built in Descanso Gardens when working on this project. I'll post more sketches on optic vine later.






I really think I made a leap in designing and drawing vehicles in these past few months.
The prompt for this project was to create fighter plane using the materials and the technology of the period. In my story extension to this prompt our planet has been bombarded by outer space comets, thus drastically changing the earth crust causing continents to divide into separate islands with flight becoming the most practical form of transportation. With devastation so close to the promise of a looming apocalypse, religious organizations become a powerful force in controlling world resources.



This is part of an extension to Terry Gilliam's version of the Adventures of Baron Munchousen.
I noticed that the movie borrowed allot from the 1940' German film version, so this scene of the Baron traveling underwater fits right in. Here, you see our hero about to make a bargain with a deteriorating Neptune for his lost horse Beusephelus. I will post some sketches from this project on my sketch site when I scan them.
Anyway! Hope everyone had a pleasant holiday!

Saturday, October 31, 2009

Zombies Ate my Neighbors Concept Enviornments (and the best way of getting to them)

Update: Good news! My art for this project was featured on Kotaku!

Hey all! Sorry for not posting in a while, it's just been awfully busy lately. You know how it goes.

Anyway here is a fun project I worked on recently remaking an old Super Nintendo Title I used to play as a kid.



Swing over to opticvine.blogspot.com to see more.