Tuesday, November 23, 2010

Super Slobber Dog

Update:
SSD is officially out! (for a while now actually)
It's pretty much the first thing I worked on that actually got made. I had allot of liberty with the design of the characters, so it was really fun to work on and I think that shows in the final.
If you have an I-Phone, a few dollars, and a genuine need to improve the world and yourself in the process you should seriously consider getting this game.

BTW: Apologies to all German people, women, pirates, dogs, etc...







Hey all!

I did some stuff for the Thinkwell Group in the summer before jumping into another project.
Just before I left a few guys from the digital media department asked me to do some character design for a phone AP they were developing. I only had a few days to design all of the characters for the game, but was amazed to see what just a couple of guys did with them in a few short months.

Check it out!

I'll see about posting some the character designs when the game comes out in January

Monday, October 25, 2010

Wednesday, August 25, 2010

Newish work

I know, I know!
Someone recently pointed out that I have a blog and not a website, therefore I'm obligated to occasionally post something.

Here are just to few things that will hopefully bring this place back to life.

Some experiments with Photo Textures.



Fantasizing about my trip to the Mediterranean



Robots. Typical, huh?


More to come? Maybe.

Tuesday, January 5, 2010

New Years' Update

Happy New Year All!
And what better way to start it off than with some work I am moderately happy with.



This was a really fun project. Taking an new franchise and establishing a public space consistent with the style. In this case all of the materials used would be natural or at least appear to be. I imagined this being built in Descanso Gardens when working on this project. I'll post more sketches on optic vine later.






I really think I made a leap in designing and drawing vehicles in these past few months.
The prompt for this project was to create fighter plane using the materials and the technology of the period. In my story extension to this prompt our planet has been bombarded by outer space comets, thus drastically changing the earth crust causing continents to divide into separate islands with flight becoming the most practical form of transportation. With devastation so close to the promise of a looming apocalypse, religious organizations become a powerful force in controlling world resources.



This is part of an extension to Terry Gilliam's version of the Adventures of Baron Munchousen.
I noticed that the movie borrowed allot from the 1940' German film version, so this scene of the Baron traveling underwater fits right in. Here, you see our hero about to make a bargain with a deteriorating Neptune for his lost horse Beusephelus. I will post some sketches from this project on my sketch site when I scan them.
Anyway! Hope everyone had a pleasant holiday!